Developing and Piloting a Virtual Reality Prototype for Automotive Maintenance Training at a Ugandan Vocational Training Institute: A Design Science Feasibility Study
DOI:
https://doi.org/10.52562/jdle.2025.1802Keywords:
Virtual Reality (VR), vocational training, design science research, automotive maintenance, UgandaAbstract
Vocational training institutes in Uganda often lack tools, vehicles and workshop space for hands-on mechanics training. This study reports the development and feasibility pilot of a virtual reality (VR) training prototype for two automotive maintenance procedures at St Simon Peters Vocational Training Institute in Hoima. The prototype was built for standalone headsets following Design Science Research. Experiential Learning Theory and the Technology Acceptance Model guided requirements and questionnaire items. Thirty participants (25 trainees, 3 instructors and 2 support staff) completed Likert-type and multiple-choice questionnaires. Descriptively, trainees rated VR sessions as more engaging than their usual instruction (mean 4.52 of 5); repeated practice was the benefit most often selected, while ease of use and integration into teaching were rated more moderately. Without a comparison group or performance measure, the study cannot show learning gains. It contributes a described artefact, three provisional design principles and a list of scaling constraints.
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